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Graphics programming
Module:
Graphics programming. Basics
№
List of Problems
Mark of completion
1
Primitives - 1: points, segments and polylines
2
Primitives - 2: Rectangle
3
Circle
4
Volumetric figures - 1
5
Volumetric figure - 2
6
Color fill
7
Frog
8
Crown
9
concentric circles
10
Freehand drawing